![]() But these two things definetly need to be changed cause like never before this game is Gear2Win which detracts from the skill ascpect of this game which is the one thing that primarily differentiates the combat in this game from every other MMO. Honestly, just do an across the board 66% reduction to the effect of Additional damage and bring back some Hero Modes and I think RISE overall would be a positive change and still allow Whales to pay2win, just not as grossly. The bad : Add Damage and No Hero mode for those that want some challenge on S1 / S2. Really there was a lot of decent stuff in rise ( expertise standardized, Enchanting less punishing with rune fragments and decent Rank 8 scrolls, some decent QOL changes). So I saw someone one this forum stated that they ARE or PLAN to revert some of the RISE changes in a future patch in KOR, so there is hope. Honestly Tiede is more original than Blute, but it's not fun. Either that or one of our Miris is bugged.Īctually Dragonspine is the most original and fun. You must have your fat filter all the way on the right as an exception, then, because Miri is a stick with everything to the left. If a character is released after a season, it's part of the next season. ![]() Whip is a copy-paste, but not of spellsword. It was perfectly smooth from my experience. I was a Vella, and aerial attacks were no different from ground attacks except for being higher up and dodging ground-based attacks, so I don't understand what your problem was with it. While it's rather an exaggerated example, you can't deny glaive and scythe are similar in concept (get snaps/put marks, make them explode, use sp in-between Combos to increase your damage)Īnd let's be honest, Blute is the most original (and, in my opinion, funniest) weapon they made in ages If anything, Miri may have the best proportions among females I always make my female characters with all the sliders to the left, including, of course, my Lynn and Miri, and like I said, you have no idea what you're talking about. Vella was released together with Ignition, though right now I'm not 100% sure if we got her before actual S2 hit EU. Kai was released after EP10 but before Ignition/S2, so he still counts as S1. Let me guess, you were a sword lann and used the jump combo because it looked cool?Īnd it was a copy paste from spellsword in everything. Keep normal how it is now for legitimately new players who don't know what they're doing, and re-add hard mode how it used to be. I could forgive every questionable decision they made in Rise if they made the game exist again before level 90. I was ecstatic when they improved the distance on Lann's Nimble Dash, but extremely disappointed when they doubled his invulnerability frames. Ignition was fine, Revolution was overkill. I don't need Glas back to 40 minute raids or Keaghan almost timing out, but I certainly don't want them taking 10 seconds. In my opinion the thing "killing" the game the most is the CONSTANT buffing of characters and dumbing down of content. Honestly every single boss released in S3 except Braha has been superb in my opinion, but they release way too slowly and there's not enough of them. Most of the raid bosses in S2 were trash until Anwynn. Kraken and Lakoria, SG, and CMI were freaking terrible. Late S2 was significantly better than Early S2. After that everything just sort-of fell off.
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